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74HC238N
12.95$ 5.95$ + Vat
2 in stock
Weight | 0.7 kg |
---|---|
Dimensions | 1.5 × 0.5 × 0.5 cm |
Brand | DFROBOT |
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0,36 “à 4 chiffres numérique à 7 segments Affichage Bricolage – Noir (2 PCS)



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Arduino M0
- Documentation
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OSH: Schematics
The Arduino M0 is open-source hardware! You can build your own board using the following files: EAGLE FILES IN .ZIP SCHEMATICS IN .PDFPower
The Arduino M0 can be powered via the micro USB connection or with an external power supply. The power source is selected automatically. External (non-USB) power can come either from an AC-to-DC adapter (wall-wart) or battery. The adapter can be connected to the board by plugging a 2.1mm center-positive plug into the board's power jack. Leads from a battery can be inserted in the Gnd and Vin pin headers of the POWER connector. The board will automatically detect which power sources are available and choose which one to use according to the following priority:
- External power
- Target USB
External power is required when the 500mA through the USB connector is not enough to power a connected USB device in a USB host application. The power pins are as follows:
- VIN. The input voltage to the Arduino board when it's using an external power source (as opposed to 5 volts from the USB connection or other regulated power source). You can supply voltage through this pin, or, if supplying voltage via the power jack, access it through this pin. The allowed input voltage range for this pin (and for the power jack connector) is 6-20V.
- 5V. The regulated power supply used to power the microcontroller and other components on the board. This can come either from VIN via an on-board regulator, or be supplied by USB or another regulated 5V supply. The maximum current output provided by the on-board regulator is 1A (according to the power input source).
- 3V3. A 3.3 volt supply generated by the on-board regulator. Maximum current draw is 1A (according to the power input source).
- GND. Ground pins.
- IOREF. The voltage at which the i/o pins of the board are operating (i.e. VCC for the board). This is 3.3V on the M0.
Memory
The ATSAMD21G18 has 256 KB of flash program memory (with 4 KB used for the bootloader). The bootloader is factory pre burnt by Atmel and is stored in a dedicated ROM memory. The bootloader is protected using the NVM fuse. It also carries 32 KB of SRAM.
Input and Output
Each of the 14 digital i/o pins on the M0 can be used as an input or output, using pinMode(), digitalWrite(), and digitalRead() functions. They operate at 3.3 volts. 7mA as maximum DC current for I/O pins and an internal pull-up resistor (disconnected by default) of 20-60 kOhms. In addition, some pins have specialized functions:
- Serial: 0 (RX) and 1 (TX). Used to receive (RX) and transmit (TX) TTL serial data using the ATSAMD21G18 hardware serial capability. Note that on the M0, the SerialUSB class refers to USB (CDC) communication; for serial on pins 0 and 1, use the Serial5 class.
- TWI: SDA and SCL. Support TWI communication using the Wire library.
- PWM: Pins 2 to 13 Provide 8-bit PWM output with the analogWrite() function. The resolution of the PWM can be changed with the analogWriteResolution() function. Note1 The pins 4 and 10 can not be used simultaneously as PWM. Note2 The pins 5 and 12 can not be used simultaneously as PWM.
- SPI: on the ICSP header. These pins support SPI communication using the SPI library. Note that the SPI pins are not connected to any of the digital I/O pins as they are on the Uno, They are only available on the ICSP connector. This means that if you have a shield that uses SPI, but does NOT have a 6-pin ICSP connector that connects to the M0's 6-pin ICSP header, the shield will not work.
- LED: 13. There is a built-in LED connected to digital pin 13. When the pin is HIGH value, the LED is on, when the pin is LOW, it's off.
- Analog Inputs: A0-A5. The M0 has 6 analog inputs, labeled A0 through A5. Pins A0-A5 appear in the same locations as on the Uno; Each analog input provides 12 bits of resolution (i.e. 4096 different values). By default the analog inputs measure from ground to 3.3 volts, though is it possible to change the upper end of their range using the AREF pin and the analogReference() function.
- DAC: pin A0 provides true analog outputs with 10-bits resolution (1023 levels) with the analogWrite() function. This pin can be used to create an audio output using the Audio library.
- Reset: Bring this line LOW to reset the microcontroller. This is typically used to add a reset button when shields are used that block the one already present on the board.
Communication
The Arduino M0 has a number of facilities for communicating with a computer, with another Arduino or other microcontrollers, and with different devices like phones, tablets, cameras and so on. The SAMD21 provides one hardware UART and three hardware USARTs for 3.3V serial communication. The Arduino software includes a serial monitor allowing simple textual data to be sent to and from the board. The RX and TX LEDs on the board will flash when data is being transmitted via the ATSAMD21G18chip and USB connection to the computer (but not for serial communication on pins 0 and 1). The Native USB port is connected to the SAMD21. It allows for serial (CDC) communication over USB. This provides a serial connection to the Serial Monitor or other applications on your computer. The SAMD21 also supports TWI and SPI communication. The Arduino software includes a Wire library to simplify use of the TWI bus. For SPI communication, you can use the SPI library.
Programming
The Arduino M0 can be programmed with the Arduino software (download). If you use Linux-based OS follow the guide Arduino IDE on Linux-based OS. Uploading sketches to the SAMD21 is different from how it works with the AVR microcontrollers found in other Arduino boards: the flash memory needs to be erased before being re-programmed. Upload operation is managed by a dedicated ROM area on the SAMD21. USB port: To use this port, select "Arduino M0 (Native USB Port)" as your board in the Arduino IDE. The Native USB port is connected directly to the SAMD21. Connect the M0 Native USB port (the one closest to the reset button) to your computer. Opening and closing the Native port at 1200bps triggers a 'soft erase' procedure: the flash memory is erased and the board is restarted with the boot loader. Opening and closing the native port at a different baudrate will not reset the SAMD21.
USB Overcurrent Protection
The M0 has a resettable polyfuse that protects your computer's USB ports from shorts and overcurrent. Although most computers provide their own internal protection, the fuse provides an extra layer of protection. If more than 500 mA flows through to the USB port, the fuse will automatically break the connection until the short or overload is removed.
Physical Characteristics
The maximum length and width of the M0 PCB are 2.7 and 2.1 inches respectively, with the USB connector and power jack extending beyond the former dimension. Four screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins.
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ARDUINO MEGA ADK REV3
-
OSH: Schematics
Arduino Mega ADK is open-source hardware! You can build your own board using the following files: EAGLE FILES IN .ZIP SCHEMATICS IN .PDFPower
The Arduino MEGA ADK can be powered via the USB connection or with an external power supply. The power source is selected automatically. External (non-USB) power can come either from an AC-to-DC adapter (wall-wart) or battery. The adapter can be connected by plugging a 2.1mm center-positive plug into the board's power jack. Leads from a battery can be inserted in the Gnd and Vin pin headers of the POWER connector. NB: Because the MEGA ADK is a USB Host, the phone will attempt to draw power from it when it needs to charge. When the ADK is powered over USB, 500mA total is available for the phone and board.The external power regulator can supply up to 1500mA. 750mA is available for the phone and MEGA ADK board. An additional 750mA is allocated for any actuators and sensors attached to the board. A power supply must be capable of providing 1.5A to use this much current. The board can operate on an external supply of 5.5 to 16 volts. If supplied with less than 7V, however, the 5V pin may supply less than five volts and the board may be unstable. If using more than 12V, the voltage regulator may overheat and damage the board. The recommended range is 7 to 12 volts. The power pins are as follows:- VIN. The input voltage to the Arduino board when it's using an external power source (as opposed to 5 volts from the USB connection or other regulated power source). You can supply voltage through this pin, or, if supplying voltage via the power jack, access it through this pin.
- 5V. This pin outputs a regulated 5V from the regulator on the board. The board can be supplied with power either from the DC power jack (7 - 12V), the USB connector (5V), or the VIN pin of the board (7-12V). Supplying voltage via the 5V or 3.3V pins bypasses the regulator, and can damage your board. We don't advise it.
- 3V3. A 3.3 volt supply generated by the on-board regulator. Maximum current draw is 50 mA.
- GND. Ground pins.
- IOREF. This pin on the Arduino board provides the voltage reference with which the microcontroller operates. A properly configured shield can read the IOREF pin voltage and select the appropriate power source or enable voltage translators on the outputs for working with the 5V or 3.3V.
Memory
The MEGA ADK has 256 KB of flash memory for storing code (of which 8 KB is used for the bootloader), 8 KB of SRAM and 4 KB of EEPROM (which can be read and written with the EEPROM library).Input and Output
Each of the 50 digital pins on the MEGA ADK can be used as an input or output, using pinMode(),digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:- Serial: 0 (RX) and 1 (TX); Serial 1: 19 (RX) and 18 (TX); Serial 2: 17 (RX) and 16 (TX); Serial 3: 15 (RX) and 14 (TX). Used to receive (RX) and transmit (TX) TTL serial data. Pins 0 and 1 are also connected to the corresponding pins of the ATmega8U2 USB-to-TTL Serial chip.
- External Interrupts: 2 (interrupt 0), 3 (interrupt 1), 18 (interrupt 5), 19 (interrupt 4), 20 (interrupt 3), and 21 (interrupt 2). These pins can be configured to trigger an interrupt on a low value, a rising or falling edge, or a change in value. See the attachInterrupt() function for details.
- PWM: 2 to 13 and 44 to 46. Provide 8-bit PWM output with the analogWrite() function.
- SPI: 50 (MISO), 51 (MOSI), 52 (SCK), 53 (SS). These pins support SPI communication using theSPI library. The SPI pins are also broken out on the ICSP header, which is physically compatible with the Uno, Duemilanove and Diecimila.
- USB Host: MAX3421E.
- Digital: 7 (RST), 50 (MISO), 51 (MOSI), 52 (SCK). NB:Please do not use Digital pin 7 as input or output because is used in the comunication with MAX3421E
- Non broken out on headers: PJ3 (GP_MAX), PJ6 (INT_MAX), PH7 (SS).
- LED: 13.There is a built-in LED connected to digital pin 13. When the pin is HIGH value, the LED is on, when the pin is LOW, it's off.
- TWI: 20 (SDA) and 21 (SCL). Support TWI communication using the Wire library. Note that these pins are not in the same location as the TWI pins on the Duemilanove or Diecimila.
- AREF. Reference voltage for the analog inputs. Used with analogReference().
- Reset. Bring this line LOW to reset the microcontroller. Typically used to add a reset button to shields which block the one on the board.
Communication
The Arduino MEGA ADK has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega2560 provides four hardware UARTs for TTL (5V) serial communication. An ATmega8U2 on the board channels one of these over USB and provides a virtual com port to software on the computer (Windows machines will need a .inf file, but OSX and Linux machines will recognize the board as a COM port automatically. The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the board. The RX and TX LEDs on the board will flash when data is being transmitted via the ATmega8U2/16U2 chip and USB connection to the computer (but not for serial communication on pins 0 and 1). A SoftwareSerial library allows for serial communication on any of the MEGA ADK's digital pins. The ATmega2560 also supports TWI and SPI communication. The Arduino software includes a Wire library to simplify use of the TWI bus; see the Wire library for details. For SPI communication, use the SPI library. The USB host interface given by MAX3421E IC allows the Arduino MEGA ADK to connect and interact to any type of device that have a USB port. For example, allows you to interact with many types of phones, controlling Canon cameras, interfacing with keyboard, mouse and games controllers as Wiimote and PS3.Programming
The Arduino MEGA ADK can be programmed with the Arduino software (download). For details, see the reference and tutorials. The ATmega2560 on the Arduino MEGA ADK comes preburned with a bootloader (the same on Mega 2560) that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the original STK500v2 protocol (reference, C header files). You can also bypass the bootloader and program the microcontroller through the ICSP (In-Circuit Serial Programming) header using Arduino ISP or similar; see these instructions for details. The ATmega8U2 firmware source code is available in the Arduino repository. The ATmega8U2 is loaded with a DFU bootloader, which can be activated by:- On Rev1 boards: connecting the solder jumper on the back of the board (near the map of Italy) and then resetting the 8U2.
- On Rev2 or later boards: there is a resistor that pulling the 8U2/16U2 HWB line to ground, making it easier to put into DFU mode. You can then use Atmel's FLIP software (Windows) or the DFU programmer (Mac OS X and Linux) to load a new firmware. Or you can use the ISP header with an external programmer (overwriting the DFU bootloader). See this user-contributed tutorial for more information.
Automatic (Software) Reset
Rather then requiring a physical press of the reset button before an upload, the Arduino MEGA ADK is designed in a way that allows it to be reset by software running on a connected computer. One of the hardware flow control lines (DTR) of the ATmega8U2 is connected to the reset line of the ATmega2560 via a 100 nanofarad capacitor. When this line is asserted (taken low), the reset line drops long enough to reset the chip. The Arduino software uses this capability to allow you to upload code by simply pressing the upload button in the Arduino environment. This means that the bootloader can have a shorter timeout, as the lowering of DTR can be well-coordinated with the start of the upload. This setup has other implications. When the MEGA ADK is connected to either a computer running Mac OS X or Linux, it resets each time a connection is made to it from software (via USB). For the following half-second or so, the bootloader is running on the MEGA ADK. While it is programmed to ignore malformed data (i.e. anything besides an upload of new code), it will intercept the first few bytes of data sent to the board after a connection is opened. If a sketch running on the board receives one-time configuration or other data when it first starts, make sure that the software with which it communicates waits a second after opening the connection and before sending this data. The MEGA ADK contains a trace that can be cut to disable the auto-reset. The pads on either side of the trace can be soldered together to re-enable it. It's labeled "RESET-EN". You may also be able to disable the auto-reset by connecting a 110 ohm resistor from 5V to the reset line; see this forum thread for details.USB Overcurrent Protection
The Arduino MEGA ADK has a resettable polyfuse that protects your computer's USB ports from shorts and overcurrent. Although most computers provide their own internal protection, the fuse provides an extra layer of protection. If more than 500 mA is applied to the USB port, the fuse will automatically break the connection until the short or overload is removed.Physical Characteristics and Shield Compatibility
The maximum length and width of the MEGA ADK PCB are 4 and 2.1 inches respectively, with the USB connector and power jack extending beyond the former dimension. Three screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins. The MEGA ADK is designed to be compatible with most shields designed for the Uno, Diecimila or Duemilanove. Digital pins 0 to 13 (and the adjacent AREF and GND pins), analog inputs 0 to 5, the power header, and ICSP header are all in equivalent locations. Further the main UART (serial port) is located on the same pins (0 and 1), as are external interrupts 0 and 1 (pins 2 and 3 respectively). SPI is available through the ICSP header on both the MEGA ADK and Duemilanove / Diecimila.Please note that I2C is not located on the same pins on the MEGA ADK (20 and 21) as the Duemilanove / Diecimila (analog inputs 4 and 5).
Arduino Leonardo with Headers
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OSH: Schematics
The Arduino Leonardo is open-source hardware! You can build your own board using the following files: EAGLE FILES IN .ZIP SCHEMATICS IN .PDFPower
The Arduino Leonardo can be powered via the micro USB connection or with an external power supply. The power source is selected automatically. External (non-USB) power can come either from an AC-to-DC adapter (wall-wart) or battery. The adapter can be connected by plugging a 2.1mm center-positive plug into the board's power jack. Leads from a battery can be inserted in the Gnd and Vin pin headers of the POWER connector. The power pins are as follows:- VIN. The input voltage to the Arduino board when it's using an external power source (as opposed to 5 volts from the USB connection or other regulated power source). You can supply voltage through this pin, or, if supplying voltage via the power jack, access it through this pin.
- 5V. The regulated power supply used to power the microcontroller and other components on the board. This can come either from VIN via an on-board regulator, or be supplied by USB or another regulated 5V supply.
- 3V3. A 3.3 volt supply generated by the on-board regulator. Maximum current draw is 50 mA.
- GND. Ground pins.
- IOREF. The voltage at which the i/o pins of the board are operating (i.e. VCC for the board). This is 5V on the Leonardo.
Memory
The ATmega32u4 has 32 KB (with 4 KB used for the bootloader). It also has 2.5 KB of SRAM and 1 KB of EEPROM (which can be read and written with the EEPROM library).Input and Output
Each of the 20 digital i/o pins on the Leonardo can be used as an input or output, usingpinMode(), digitalWrite(), and digitalRead() functions. They operate at 5 volts. Each pin can provide or receive a maximum of 40 mA and has an internal pull-up resistor (disconnected by default) of 20-50 kOhms. In addition, some pins have specialized functions:- Serial: 0 (RX) and 1 (TX). Used to receive (RX) and transmit (TX) TTL serial data using theATmega32U4 hardware serial capability. Note that on the Leonardo, the Serial class refers to USB (CDC) communication; for TTL serial on pins 0 and 1, use the Serial1 class.
- TWI: 2 (SDA) and 3 (SCL). Support TWI communication using the Wire library.
- External Interrupts: 3 (interrupt 0), 2 (interrupt 1), 0 (interrupt 2), 1 (interrupt 3) and 7 (interrupt 4). These pins can be configured to trigger an interrupt on a low value, a rising or falling edge, or a change in value. See the attachInterrupt() function for details.
- PWM: 3, 5, 6, 9, 10, 11, and 13. Provide 8-bit PWM output with the analogWrite() function.
- SPI: on the ICSP header. These pins support SPI communication using the SPI library. Note that the SPI pins are not connected to any of the digital I/O pins as they are on the Uno, They are only available on the ICSP connector. This means that if you have a shield that uses SPI, but does NOT have a 6-pin ICSP connector that connects to the Leonardo's 6-pin ICSP header, the shield will not work.
- LED: 13. There is a built-in LED connected to digital pin 13. When the pin is HIGH value, the LED is on, when the pin is LOW, it's off.
- Analog Inputs: A0-A5, A6 - A11 (on digital pins 4, 6, 8, 9, 10, and 12). The Leonardo has 12 analog inputs, labeled A0 through A11, all of which can also be used as digital i/o. Pins A0-A5 appear in the same locations as on the Uno; inputs A6-A11 are on digital i/o pins 4, 6, 8, 9, 10, and 12 respectively. Each analog input provide 10 bits of resolution (i.e. 1024 different values). By default the analog inputs measure from ground to 5 volts, though is it possible to change the upper end of their range using the AREF pin and the analogReference() function.
- AREF. Reference voltage for the analog inputs. Used with analogReference().
- Reset. Bring this line LOW to reset the microcontroller. Typically used to add a reset button to shields which block the one on the board.
Communication
The Leonardo has a number of facilities for communicating with a computer, another Arduino, or other microcontrollers. The ATmega32U4 provides UART TTL (5V) serial communication, which is available on digital pins 0 (RX) and 1 (TX). The 32U4 also allows for serial (CDC) communication over USB and appears as a virtual com port to software on the computer. The chip also acts as a full speed USB 2.0 device, using standard USB COM drivers. On Windows, a .inf file is required. The Arduino software includes a serial monitor which allows simple textual data to be sent to and from the Arduino board. The RX and TX LEDs on the board will flash when data is being transmitted via the USB connection to the computer (but not for serial communication on pins 0 and 1). A SoftwareSerial library allows for serial communication on any of the Leonardo's digital pins. The ATmega32U4 also supports I2C (TWI) and SPI communication. The Arduino software includes a Wire library to simplify use of the I2C bus; see the documentation for details. For SPI communication, use the SPI library. The Leonardo appears as a generic keyboard and mouse, and can be programmed to control these input devices using the Keyboard and Mouse classes.Programming
The Leonardo can be programmed with the Arduino software (download). Select "Arduino Leonardo from the Tools > Board menu (according to the microcontroller on your board). For details, see the reference and tutorials. The ATmega32U4 on the Arduino Leonardo comes preburned with a bootloader that allows you to upload new code to it without the use of an external hardware programmer. It communicates using the AVR109 protocol. You can also bypass the bootloader and program the microcontroller through the ICSP (In-Circuit Serial Programming) header using Arduino ISP or similar; see these instructions for details.Automatic (Software) Reset and Bootloader Initiation
Rather than requiring a physical press of the reset button before an upload, the Leonardo is designed in a way that allows it to be reset by software running on a connected computer. The reset is triggered when the Leonardo's virtual (CDC) serial / COM port is opened at 1200 baud and then closed. When this happens, the processor will reset, breaking the USB connection to the computer (meaning that the virtual serial / COM port will disappear). After the processor resets, the bootloader starts, remaining active for about 8 seconds. The bootloader can also be initiated by pressing the reset button on the Leonardo. Note that when the board first powers up, it will jump straight to the user sketch, if present, rather than initiating the bootloader. Because of the way the Leonardo handles reset it's best to let the Arduino software try to initiate the reset before uploading, especially if you are in the habit of pressing the reset button before uploading on other boards. If the software can't reset the board you can always start the bootloader by pressing the reset button on the board.USB Overcurrent Protection
The Leonardo has a resettable polyfuse that protects your computer's USB ports from shorts and overcurrent. Although most computers provide their own internal protection, the fuse provides an extra layer of protection. If more than 500 mA is applied to the USB port, the fuse will automatically break the connection until the short or overload is removed.Physical Characteristics
The maximum length and width of the Leonardo PCB are 2.7 and 2.1 inches respectively, with the USB connector and power jack extending beyond the former dimension. Four screw holes allow the board to be attached to a surface or case. Note that the distance between digital pins 7 and 8 is 160 mil (0.16"), not an even multiple of the 100 mil spacing of the other pins.
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